Everything is free during launch

Study the round, not just the scoreboard.

Drop your Siege replays. AfterScrim replays every round in 2D and turns them into reports, player stats and live review rooms for your team.

Rainbow Six Siege, season Y10S4. Replays are read in your browser and uploaded only when you confirm.

AfterScrim match report for Border: score 10 to 8, a strip of 18 round results, round stats and a scoreboard with kills, deaths, KOST and opening duels per player.

Built on real match data

Everything on this page was captured from one real match set: FaZe v Secret, played in season Y10S4.

59rounds replayed
4maps
30Hz player positions
10players per round

The 2D replay

Every round, back on the floor plan.

Scrub to the moment the hold fell apart. Watch where each player looked, who was down and which wall was already open.

The review room on Border: the round list on the left, the 2D floor plan with ten players in the middle, notes on the right and a timeline with kill markers at the bottom.
  • 30 Hz positions

    Movement, view direction and health for all ten players, from prep to the last kill.

  • Round events

    Kills, downs, plant and defuse, reinforcements, barricades and breaches on the timeline.

  • Your pace

    Play, pause, jump 5 seconds, speed from 0.5x to 8x, pan and zoom.

Built for review

Everything you need to find out why a round was lost.

Round by round

Result, side, win reason and site for every round of the match. Click one to open it.

A strip of 18 round results for Border, coloured by attack or defense, with the chosen round's result, length, first kill and plant below.

Where the time went

A position heatmap per player on our own vector floor plan, with death marks. Split prep and action.

A position heatmap on the Border floor plan, with hot spots in the armory and the archives and crosses where players died.

One library

Every match with its round strip, result and best player. Filter by map, opponent and result.

The match library: five matches against Secret on four maps, each with a strip of round results, the score and the best player.

Features

Match reports that start with the round.

Open a match and land on its rounds. See the result, who got the opening kill and how the numbers split by player.

  • KOST, traded deaths, clutches and opening duels per player and per round
  • Kill feed with weapon, distance, headshots and trades
  • Players alive over time and an event timeline for each round
A round scoreboard for FaZe on defense and Secret on attack with kills, deaths, headshots, shots, damage taken, opening duel, KOST, clutch and weapons, plus a kill feed below.

Features

See who is carrying and who is slipping.

Squad overview and player profiles are computed from every round you upload, with trends instead of single matches.

  • Sitrep rating: 1.00 is the average player of your own data
  • Rating per match, per map, per side and per operator
  • Compare players and line-ups, filtered by period, map and match type
A player profile for a Flex player: rating 1.21, K/D 1.29, KOST 69%, a rating per match chart, last matches and attack versus defense splits.

Features

Review in the same room.

Open a match as a room and walk through it together. One person presents, the rest follow along or look around.

  • Presence, live cursors and presenter-synced playback
  • Notes, chat and clips pinned to a moment in the round
  • Drawings on the map, kept on the timeline or shown briefly
The list of replay rooms for a team, one room per reviewed match, each with an Open room button.

How it works

From a folder of replays to a review in minutes.

  1. 1

    Drop your .rec files

    Drag a whole match folder into AfterScrim, or single rounds.

    The match library with a drop zone that reads rounds, kills, positions and utility from replay files.
  2. 2

    We read them in your browser

    Web Workers read the rounds on your computer, in parallel. Nothing is uploaded until you review the maps and confirm.

    100%of stats recalculated on our servers
  3. 3

    Review together

    Open the match as a room and study the rounds with your team.

    The review room on Border with the 2D floor plan and the round list.

Privacy and speed

Nothing is uploaded until you confirm.

Replays are read in your browser. Only when you confirm do the maps go to your team: the parsed rounds, compressed, plus the original .rec files. Stats are recalculated on the server from the parsed rounds, never taken from the client.

0bytes uploaded before you confirm
100%of stats recalculated on our servers
30 Hzpositions kept for every player

Free for now

Free while we launch.

Every team gets every feature at no cost, with no card needed. If that ever changes, you will hear it from us well before it does.

FAQ

Questions teams ask first.

Which Siege season is supported?

Replays from season Y10S4. Other seasons are untested, and the format can change with each season patch.

Do my replays get uploaded?

Only when you confirm. Replays are read in your browser first. When you confirm a match, the parsed rounds and the original .rec files are stored for your team so you can review them together.

Which maps can I replay?

Any map in your replays can be decoded and replayed. The demo set covers Consulate, Bank, Fortress and Border. Our own vector floor plan is ready for Border so far; other maps show the area players actually walked.

Is AfterScrim really free?

Yes, for the time being. While we launch, every team gets every feature at no cost and there is nothing to pay. We will tell you well in advance if that changes.

Find out why the round was lost.

Drop your first match and have a review ready before your next scrim.